Browse our FiveM Escrow

Explore our selection of premium FiveM scripts, optimized for performance, compatibility, and ease of use.

RK GARAGE CREATOR

RK GARAGE CREATOR

ESX

[[rk-fw-esx]]
RK GARAGE | Sistema Garage Avanzato per FiveM

Garage dinamici, completamente configurabili in-game senza toccare file. Un ecosistema unificato per garage pubblici, sequestri e flotte job, con pannello moderno, creator admin integrato e sistema foto greenscreen.


PUNTI CHIAVE — GESTIONE IN-GAME

  • Creator Admin Completo: Crea, modifica ed elimina garage pubblici, sequestri e garage job direttamente in-game. Posizionamento punti entrata/deposito, configurazione blip e collegamento tra garage e sequestro.

  • Zero Config Manuale: Tutto salvato a database. Aggiungi garage e veicoli job senza riavviare il server.

  • Interfaccia Unificata: Un solo pannello per tutti i tipi di garage — card veicoli, ricerca, nickname, foto personalizzate, statistiche carrozzeria/motore/carburante e posizione strada.

  • Personalizzazione Brand: Logo del server nel menu (sostituendo un’immagine) e marker con il tuo logo nel mondo tramite OpenIV.

  • Multilingua: Italiano e inglese già inclusi, cambiabili da config.


GARAGE PUBBLICI

  • Deposito & Ritiro: Parcheggia e ritira i veicoli personali. Salva stato completo: carrozzeria, motore, carburante, modifiche e props.

  • Sistema Sequestro: Collegamento garage ↔ sequestro con costo configurabile. Modalità sequestri attivabile: veicoli fuori non recuperabili dal garage e inviati al sequestro se spariscono.

  • Recupero Veicoli Persi: Se i sequestri sono disattivati, recupera i veicoli ancora “in giro” pagando un costo configurabile.

  • Nickname Veicoli: Rinomina i veicoli dal pannello per riconoscerli subito.

  • Foto Personalizzate: Sistema greenscreen integrato — scatta la foto del veicolo, rimuove lo sfondo e la mostra sulla card nel menu.

  • Posizione Veicolo: Nel pannello compare il nome della strada dove è parcheggiato o sequestrato il veicolo.


GARAGE LAVORO (JOB)

  • Flotta Condivisa per Job: Veicoli assegnati a job specifici (Polizia, EMS, Meccanico, ecc.) con accesso limitato al ruolo.

  • Limite Spawn Configurabile: Ogni modello ha un maxSpawn — es. massimo 2 auto pattuglia attive contemporaneamente.

  • Anteprima Live: Nel creator puoi visualizzare e configurare veicoli job con colori, livree, extra e tuning prima di salvarli.

  • Deposito Job: Parcheggia e ritira i veicoli di servizio come nel garage pubblico.


INTERAZIONE & MARKER

Scegli come i player interagiscono con garage e sequestri — tutto da config.lua:

  • Modalità NPC: Ped all’entrata con ox_target + marker al punto deposito.

  • Modalità Logo Custom: Marker con la texture del tuo server (logo nel mondo, modificabile con OpenIV).

  • Modalità Marker Classico: Marker GTA standard, colori e dimensioni personalizzabili.


INTEGRAZIONI (OPZIONALI)

Tutto configurabile da un unico file, senza toccare il codice:

  • Carburante: LegacyFuel, ox_fuel, ps-fuel, cdn-fuel, okokGasStation, qs-fuelstations e altri tramite cartella custom inclusa.

  • Chiavi Veicolo: qs-vehiclekeys, wasabi_carlock — oppure disattivato.

  • Deformazioni Carrozzeria: Compatibile con VehicleDeformation (resource gratuita). Se non la usi, basta disattivarla da config — nessun errore, nessuna dipendenza obbligatoria.


CONFIGURAZIONE SEMPLICE

Tutto passa da config.lua:

  • Lingua, costi sequestro/recupero, ghost mode allo spawn

  • Gruppo admin per il creator

  • Sistema interazione e marker

  • Carburante, chiavi e deformazioni

  • Blip di default per nuovi garage

README incluso con guide per cambiare logo menu, logo marker YTD e ogni opzione di config.


REQUISITI

  • ESX Legacy

  • ox_lib

  • oxmysql

  • ox_target (solo se usi la modalità NPC)


PERCHÉ SCEGLIERLO

Un garage completo, curato nel dettaglio, pensato per server ESX che vogliono qualcosa di più di uno script base: creator in-game, sequestri, job garage, UI moderna, foto veicoli, integrazioni fuel/keys e piena personalizzazione del brand — tutto pronto all’uso.

RK JobCreator

RK JobCreator

ESX

[[rk-fw-esx]]

Jobs, job inventories, uniforms, wardrobes, and map blips — fully configurable in-game without editing files. A unified ecosystem for ESX job management with a modern panel and built-in admin creator.

## Features

- In-game admin creator: jobs, grades, stashes, wardrobes, appearance points, blips

- Everything saved to database — no restart to add locations

- Live ESX job/grade create, edit, delete with auto refresh

- Job stashes: shared or personal, slots/weight, min grade (ox_inventory)

- Uniform wardrobe per job with manager tools and grade-locked outfits

- Appearance wardrobe points (illenium) + dynamic map blips

- Marker or ox_target interaction

- Server logo branding — Italian & English

[[rk-compatibility]]

ESX Legacy

Inventory: ox_inventory (qs / codem via custom folder)

Appearance: illenium-appearance (fivem-appearance / esx_skin via custom)

[[/rk-compatibility]]

[[rk-requirements]]

- ESX Legacy

- ox_lib

- oxmysql

- Recommended: ox_inventory, illenium-appearance

- ox_target only if using target mode

[[/rk-requirements]]

[[rk-documentation]]

\Open documentation\

[[/rk-documentation]]

RK Boss Menù System

RK Boss Menù System

ESX QBCore QBox

[[rk-fw-esx]][[rk-fw-qbcore]][[rk-fw-qbox]]

Dynamic boss menus, fully configurable in-game without editing files. A unified company-management ecosystem for ESX / QBCore / Qbox via rk_lib — modern React panel, built-in admin creator, and a full theme editor.

## Features

- In-game admin creator: create/edit/delete boss menu locations (DB, zero restarts)

- Company dashboard: employees, society account, permissions, activity logs

- Hire nearby, change grades, fire — withdraw/deposit/transfer with logging

- Per-grade permissions for every panel section

- Marker or target interaction (via rk_lib)

- Theme editor: colors, logos, presets, transparency

- Optional ESX multijobs sync

- Italian & English — GitBook docs included

[[rk-compatibility]]

\RK Lib\ (required) — \Open RK Lib\

[[/rk-compatibility]]

[[rk-requirements]]

- rk_lib

- oxmysql

- Target only if using target mode (ox_target / qb-target)

[[/rk-requirements]]

[[rk-documentation]]

\Open documentation\

[[/rk-documentation]]

RK WEAPON DAMAGE

RK WEAPON DAMAGE

ESX QBCore QBox

[[rk-fw-esx]][[rk-fw-qbcore]][[rk-fw-qbox]]

Full admin menu to balance damage, range, headshots, and recoil for every weapon — without editing files for every change. Modern React UI, inventory-linked catalog, live in-game testing with a dedicated HUD, server-side damage pipeline, and a built-in theme editor.

## Features

- Admin menu: search weapons, sliders, save to MySQL — live for all players, zero restarts

- Auto catalog from inventory (ox / qb / qs / codem) + custom addon weapons

- Per-weapon: base damage, range, headshot, recoil

- Server-side damage pipeline with body zones and distance falloff

- Live testing: NPC mannequin + range target with combat HUD

- Recoil pattern chart for burst analysis

- Give weapon/ammo, reset to defaults, modified badges

- Theme editor: colors, logos, presets, transparency

- Italian & English — open config for framework, inventory, and custom weapons

[[rk-compatibility]]

ESX · QBCore · Qbox

Inventory: ox / qb / qs / codem (or custom bridge)

[[/rk-compatibility]]

[[rk-requirements]]

- oxmysql

- Compatible inventory (ox / qb / qs / codem / custom)

[[/rk-requirements]]

[[rk-documentation]]

\Open documentation\

[[/rk-documentation]]

RK BILLING SYSTEM

RK BILLING SYSTEM

ESX QBCore QBox

[[rk-fw-esx]][[rk-fw-qbcore]][[rk-fw-qbox]]

Complete in-game billing for your server: send invoices to players or companies, collect payments, manage archives, and run employee commissions — all from one modern menu. Create invoices in seconds, pay from a realistic receipt, and recover unpaid bills at an NPC kiosk.

## Features

- Full billing menu: create, archive, company bills, templates, commissions

- Player invoices with title, amount, discount, due date, and optional item

- Company-to-company (B2B) billing via society accounts

- Realistic receipt view with QR/barcode — pay cash or bank

- Archive with search/filters; cancel pending or pay when allowed

- Job templates for repeat services

- Recovery kiosk NPC + target billing on nearby players

- Boss commission panel with history

- In-game admin settings and live theme editor — Italian & English

[[rk-compatibility]]

ESX · QBCore · Qbox (auto-detect)

Inventory: ox / qb / qs / codem

Target: ox_target / qb-target

Notify: ox_lib, framework native, okok, mythic

[[/rk-compatibility]]

[[rk-requirements]]

- oxmysql

[[/rk-requirements]]

[[rk-documentation]]

\Open documentation\

[[/rk-documentation]]

RK MDT DOJ

RK MDT DOJ

ESX QBCore QBox

[[rk-fw-esx]][[rk-fw-qbcore]][[rk-fw-qbox]]

Complete Department of Justice workflow for your server: open cases, approve or reject proceedings, manage procedural case files, schedule hearings, issue verdicts, and run the full courthouse from one premium tablet. Built for serious RP courts.

## Features

- Full DOJ tablet: cases, calendar, verdicts, citizens, folders, mail, gallery, tools

- Complete case lifecycle: file, approve/reject, assign judge/prosecutor/defense, timeline

- Procedural case file with Prosecution, Defense, and Judge rooms

- Hearings & calendar with courtroom selection and optional SMS to defendants

- Verdicts, plea bargains, fines, detention, and appeals archive

- Citizen database + personal dossiers, deliveries, and internal mail

- Media gallery (FiveManage) and declaration signatures

- Physical dossier printing with printer prop + inventory items

- Granular roles and in-tablet admin — Italian & English

[[rk-compatibility]]

ESX · QBCore · Qbox (auto-detect)

Inventory: ox / qb / qs / codem

Target: ox_target / qb-target / textui

Optional: lb-phone, qs-housing, origen_police, rk_billing

[[/rk-compatibility]]

[[rk-requirements]]

- oxmysql

- Optional: ox_lib, FiveManage (gallery)

[[/rk-requirements]]

[[rk-documentation]]

\Open documentation\

[[/rk-documentation]]

RK MultiJobs

RK MultiJobs

ESX QBCore QBox

[[rk-fw-esx]][[rk-fw-qbcore]][[rk-fw-qbox]]

Give your players multiple careers without the usual mess. RK MultiJobs stores every side job in one place, lets players switch duty on the fly, and gives server owners a full admin suite to hire, fire, set grades, and configure limits — all from a modern NUI.

## Features

- Player job menu (/jobs) with on-duty / off-duty status

- Expandable job cards: grade, role, salary, one-click switch

- Optional self-resign control from the admin dashboard

- Admin tablet: dashboard, jobs, per-player limits, settings

- Global max jobs + VIP/per-player overrides

- Auto-sync with framework jobs + secure server events

- Staff commands and exports for integrations

- 30+ UI color themes — Italian & English, escrow-friendly

[[rk-compatibility]]

ESX · QBCore · Qbox (auto-detect + custom adapters)

Notify: ox_lib or framework native

[[/rk-compatibility]]

[[rk-requirements]]

- oxmysql

- Optional: ox_lib

[[/rk-requirements]]

[[rk-documentation]]

\Open documentation\

[[/rk-documentation]]

RK Crosshair | Advanced Crosshair System & Admin Creator for FiveM

RK Crosshair | Advanced Crosshair System & Admin Creator for FiveM

ESX QBCore QBox

[[rk-fw-esx]][[rk-fw-qbcore]][[rk-fw-qbox]]

Give your players a real crosshair they can own — 50+ presets, per-player customization saved to the database, and a full admin creator to design, publish, and manage custom reticles from a modern NUI. Perfect for RP immersion and PvP servers that want a polished, branded HUD layer.

## Features

- Player menu (/crosshair or F7) with 50+ built-in presets

- Color, size, and dynamic spread with live preview

- Display modes: off, aim only, or always on

- Preferences saved per character in the database

- Admin creator: layer-based editor, library, and settings

- Publish custom crosshairs live to all players (MySQL)

- 29 UI color themes + server logo branding

- Italian & English — escrow-friendly config, locales, SQL, adapters

[[rk-compatibility]]

ESX · QBCore · Qbox (auto-detect + custom adapters)

Notify: ox_lib or framework native

[[/rk-compatibility]]

[[rk-requirements]]

- oxmysql

[[/rk-requirements]]

[[rk-documentation]]

\Open documentation\

[[/rk-documentation]]

Used Car Dealership Job | Buy, Sell & Manage Used Cars & LB Phone App

Used Car Dealership Job | Buy, Sell & Manage Used Cars & LB Phone App

ESX QBCore QBox

[[rk-fw-esx]][[rk-fw-qbcore]][[rk-fw-qbox]]

Give your players a real used car dealership job — buy, sell, photograph, and advertise vehicles from a modern tablet with digital contracts, stock garage, public showroom, and a full admin panel to create unlimited dealerships. Perfect for RP servers that want professional car sales and polished paperwork.

## Features

- Standalone dealership tablet (inventory item or command)

- Buy vehicles from players with plate scanner and digital contracts

- Stock management: price, mileage, color, condition, description

- Built-in camera + up to 8 photos per vehicle (FiveManage)

- Listings, public showroom, and optional LB Phone app

- Dealership garage with spawn/deposit points

- Admin panel: unlimited dealerships, blips, markers, catalog (900+ vehicles)

- Optional JG Dealership catalog sync

- Society payments, server-side validation, Discord webhook logs

- Italian & English UI — escrow-friendly config, locales, SQL, adapters

[[rk-compatibility]]

ESX · QBCore · Qbox (auto-detect + custom adapters)

Inventory: ox / qb / qs / codem

Target: markers / ox_target / qb-target

[[/rk-compatibility]]

[[rk-requirements]]

- oxmysql

- FiveManage (photo uploads)

- Optional: ox_lib, JG Dealership, lb-phone (app_usato_phone)

[[/rk-requirements]]

[[rk-documentation]]

\Open documentation\

[[/rk-documentation]]

RK Bank System

RK Bank System

ESX QBCore QBox

[[rk-fw-esx]][[rk-fw-qbcore]][[rk-fw-qbox]]

Give your players a full banking experience — multi-card accounts, shared & company banking, invoices, loans with overdue lock, job SoftPOS, interactive ATMs, and a modern React NUI. One resource for a polished economy layer players actually enjoy using.

## Features

- Premium bank UI with dashboard, charts, quick actions, and recent activity

- Multi-card accounts (Basic / Premium / Black) with fees, limits, PIN, block & reissue

- Shared accounts and company/society banking by job grade

- Transfers, full movement history, and invoice payments (rk_billing)

- Loans with custom terms, staff management, overdue lock & unblock flow

- Job SoftPOS: buy at the bank, charge nearby players, money to society

- Interactive ATMs for withdraw & deposit

- Player or server-wide bank theme + logo branding

- Italian & English UI (locales ready to extend)

- Escrow-friendly open config, locales, SQL, and data

[[rk-compatibility]]

\RK Lib\ (required) — \Open RK Lib\

[[/rk-compatibility]]

[[rk-requirements]]

- rk_lib

- oxmysql

- Inventory supported via rk_lib

- Optional: rk_billing (invoices), phone via rk_lib (loan SMS)

[[/rk-requirements]]

[[rk-documentation]]

\Open documentation\

[[/rk-documentation]]

RK Delivery Job — Courier, Light Cargo & Haulage

RK Delivery Job — Courier, Light Cargo & Haulage

ESX QBCore QBox

[[rk-fw-esx]][[rk-fw-qbcore]][[rk-fw-qbox]]

Give your players a real logistics career — load parcels at the depot, scan packages, drive tiered fleets, and deliver across the city with a polished GoPostal-style NUI, XP progression, and three escalating job paths. Built for RP servers that want hands-on cargo work, not a simple “press E and get paid” delivery.

## Features

- Premium depot NUI: pick COURIER / LIGHT CARGO / HAULAGE, XP unlocks, pay preview, START SHIFT

- Tier 1 COURIER — Speedo van, manual parcel scan & load, multi-stop handoffs

- Tier 2 LIGHT CARGO — Boxville, sack cart push deliveries, restow flow

- Tier 3 HAULAGE — Phantom + flatbed trailer, forklift load/unload, site deposits & delivery note

- Live job HUD: stops, parcels, progressive pay/XP display, abandon with G

- Barcode scanner + customer handoff + settle at depot

- Optional job uniform (wear/remove at depot, restore on settle/abandon)

- Configurable pay & XP per run type (Config.Pay)

- Vehicle fuel + keys bridges (auto-detect / force / none) including qbx_vehiclekeys

- Anti-error unload: take packages only near the active delivery stop

- Server-authoritative cargo, distance checks, and progress SQL

- Italian & English UI — escrow-friendly config, locales, SQL, fuel/keys/notify/target adapters

[[rk-compatibility]]

ESX · QBCore · Qbox (auto-detect)

Notify: ox_lib / ESX / QB (auto)

Target: ox_target / qb-target (auto)

Fuel & keys: major scripts supported + custom adapters

Clothing: illenium / fivem-appearance / qb-clothing / skinchanger (auto)

[[/rk-compatibility]]

[[rk-requirements]]

- oxmysql

- Optional: ox_lib, ox_target or qb-target, your fuel & vehiclekeys resource

[[/rk-requirements]]

[[rk-documentation]]

[[/https://rk-developer.gitbook.io/rk-developer-docs/rk-fivem/rk-delivery-job]]

Target Redesign [Ox-target | Qb-target]

Target Redesign [Ox-target | Qb-target]

ESX QBCore QBox

[[rk-fw-esx]][[rk-fw-qbcore]][[rk-fw-qbox]]

Give your server a modern third-eye targeting system — dual engine (ox_lib or PolyZone qb-target), multiframework filters, and a polished RK Target Lab UI for theme/preview. Built for RP servers that need a drop-in replace for ox_target / qb-target without rewriting every script.

Features

  • Dual engine: ox (ox_lib raycast/zones) or qb (PolyZone qb-target style, no ox_lib)
  • Multiframework job / gang / item filters — ESX · QBCore · Qbox (Config.Framework = auto)
  • Export compatibility — ox_target API + qb-target / qtarget facades (provide + optional folder rename)
  • RK Target Lab (/rktargetlab) — admin theme/preview (ESX groups, QB/Qbox permission, optional ACE)
  • Toggle or hold hotkey (Config.ToggleHotkey)
  • Escrow-friendly — open configlocales, and theme data
  • Clean install path for both engines (align Config.TargetEngine with the active fxmanifest block)
  • Drop-in ready — replace official ox_target or qb-target (do not run both at once)

[[rk-compatibility]]

ESX · QBCore · Qbox (auto-detect)

Engines: ox_lib (OX mode) · PolyZone (QB mode)

Target API: ox_target · qb-target · qtarget (compat / provide)

Admin Lab: ESX groups · QB/Qbox HasPermission · optional ACE

[[/rk-compatibility]]

[[rk-requirements]]

  • OX mode: ox_lib
  • QB mode: PolyZone (no ox_lib)
  • Optional: your framework (ESX / QBCore / Qbox)

[[/rk-requirements]]

[[rk-documentation]]

[[/]]

Police Radar | Speed Cameras, Handheld Gun & In-Car Radar

Police Radar | Speed Cameras, Handheld Gun & In-Car Radar

ESX QBCore QBox

[[rk-fw-esx]][[rk-fw-qbcore]][[rk-fw-qbox]]

Give your LEO jobs a complete speed-enforcement kit — placeable autovelox cameras, a handheld radar gun, dual-antenna patrol radar, and a job-themed dispatch tablet. Built for RP servers that want real traffic control and automated fines without locking you to one framework, inventory, or target system.

Features

Three radar modes: placeable cameras (radar item + 3D prop), handheld gun (handheld_radar), in-vehicle front/rear radar (/vehicleradar)

Dispatch tablet (/radarcontrol) — manage cameras, live catch log (plate, owner, speed, color), search, enable/disable/delete

Gizmo placement — move/rotate on the ground, persist to oxmysql, then reposition or pick the camera back into inventory

Radar cam view — live tracking at a placed camera (model, plate, speed, distance); scale, mute, drag, minimize

Patrol radar — XMIT · same/opposite · lock · speed limit, front and rear cones, whitelist of police vehicle models

Direction filter on placed cameras — catch vehicles approaching or leaving the lens

Job access — per-job accent color, logo, label, min grades (radar vs tablet), independent departments, society account

Speed fines — Config.FineAmount by % over the limit; bank debit + society credit with retry

Owner lookup from garage tables (owned_vehicles / player_vehicles) + Wanted badge hook (isPlateWanted in editable/sv_utils.lua — wire it to your MDT)

Ignore lists — emergency class and spawn models (police cars will not fine themselves)

Integrations auto-detect — Framework / Inventory / Target / Notify / TextUI / Callbacks / Banking (or force each in config)

Escrow-friendly — open config, locales, install item snippets, integrations, and editable utils

17 locales ready (en · it · es · fr · de · pt · ru · tr · jp · ko · zh · ar · and more)

[[rk-compatibility]]

ESX · QBCore · Qbox (Config.Framework = auto) · custom framework stub

Inventory: ox_inventory · qb-inventory · qs-inventory · codem-inventory · ESX items · custom

Target: ox_target · qb-target · drawtext fallback

Notify: ox_lib · ESX · QB · custom · none

TextUI: ox_lib · jg-textui · okokTextUI · ps-ui · qb · esx · native

Banking (society fines): okokBanking / V2 · rk_bank · qb-banking · Renewed-Banking · esx_addonaccount · custom

[[/rk-compatibility]]

[[rk-requirements]]

oxmysql (required)

A framework: ESX / QBCore / Qbox (or Config.Framework = custom)

Inventory resource if you use the items — paste snippets from install/ (ox · qb · qs · codem · esx.sql)

Optional: ox_lib, ox_target or qb-target, a society banking resource for fine credits

[[/rk-requirements]]

[[rk-documentation]]

[[https://rk-developer.gitbook.io/rk-developer-docs/rk-fivem/police-radar]]