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RK WEAPON DAMAGE

[[rk-fw-esx]][[rk-fw-qbcore]][[rk-fw-qbox]]

Full admin menu to balance damage, range, headshots, and recoil for every weapon — without editing files for every change. Modern React UI, inventory-linked catalog, live in-game testing with a dedicated HUD, server-side damage pipeline, and a built-in theme editor.

## Features

- Admin menu: search weapons, sliders, save to MySQL — live for all players, zero restarts

- Auto catalog from inventory (ox / qb / qs / codem) + custom addon weapons

- Per-weapon: base damage, range, headshot, recoil

- Server-side damage pipeline with body zones and distance falloff

- Live testing: NPC mannequin + range target with combat HUD

- Recoil pattern chart for burst analysis

- Give weapon/ammo, reset to defaults, modified badges

- Theme editor: colors, logos, presets, transparency

- Italian & English — open config for framework, inventory, and custom weapons

[[rk-compatibility]]

ESX · QBCore · Qbox

Inventory: ox / qb / qs / codem (or custom bridge)

[[/rk-compatibility]]

[[rk-requirements]]

- oxmysql

- Compatible inventory (ox / qb / qs / codem / custom)

[[/rk-requirements]]

[[rk-documentation]]

\Open documentation\

[[/rk-documentation]]

New here? 10% off your first purchase!

Use code WELCOME10 at checkout